Maplestory what should i be




















Will is now fighting in a reflective room, showing his reflection that reveals his true intentions, as well as allowing players to see their own reflection albeit without a face.

Will's reflection can attack your reflection as an added feature. His red HP bar is once again split into segments, blocking off any additional damage until his Segment Test Mirror of Lies pattern is survived covered below.

Once the Mirror Pattern is survived, a segment's damage block will be released, allowing you to reach the next segment. A good way to know if Will is feinting is to look as his reflection. If his reflection is not copying Will's Backhand, he will feint. In Phase 3, you will once again be able to heal normally. Will shall now attack using his spider form, and remain stationary in the center of the field.

He has only 1 HP bar in this phase, with no segments. Magnus Chosen One Seren. Ursus Dorothy Hekaton. MapleWiki Explore. Kaiser Kain Cadena Angelic Buster. Adele Illium Ark. The Secret Garden Kerning Tower. Gold Beach. Click the "Create Character" button on the bottom of the Character Select screen to get started. There are over 40 characters to choose from—all have their own special abilities and most have unique stories and quest lines as well.

Most characters have linear skill progression, but characters that fall under the Explorer, Cygnus Knights, and Resistance jobs can branch out and specialize at early levels. Different characters match different play styles, so try them all out to see which fits you best. When you reach Level , you get the option to make an Ultimate Adventurer they start at level 70, have a skill related to your Cygnus Knight Skill, start with k, and have a unique set of equipment.

Because of their skill cap at , they cannot access the Henesys Ruins requires level and join a Cygnus Expedition. Ride with an Aran. They are a class which use mobbing skills. Unlike other Warriors and Dawn Warriors, they use pole arms. In their first job, they have a movement skill called Combat Step. Arans have a good knock-back and in their 4th job, they get a skill that can reduce their damage from monsters. However, for most skills, they require a huge combo. They also have wolf mounts starting at level 50, growing in size and awesomeness until level Roar with an Evan.

Evans are like most Magicians, but they use their dragons to attack. They have advancements every 10 levels and every advancement gives you new skills. Evans can resurrect their party members in their 10th Master. Become a Dual Blade. Dual Blades are thieves who uses daggers and katanas to fight. They have fast attack skills and mobbing skills. Dual Blades have a special skill in their 4th job that allows them and their party members to get a higher chance of getting critical attacks.

Sometimes if you buy the mastery books, you get a special skill for mastering it or coupons for katara scrolls. You can still get the books for free, from the Gachapon or Free Market. These books have lower success rates than the Cash Shop books. Join the Resistance. Battle Mages use staffs and use physical attacks with magic to attack monsters. They can teleport in their first jobs and have a skill that increases the attack of their party members.

Wild Hunters are bowmen who use crossbows and ride a jaguar while attacking. Wild Hunters have a skill that can capture and summon monsters which can be used to help fight monsters. In their 3rd job, they can blind and trap monsters. They can also remove the need to use bolts in exchange for MP. Wild Hunters obtain a colored Jaguar mount starting at Lv. Red, Blue, Black, Purple, Beige, etc.

Their specialty is Holy magic which not only takes out enemies especially Undead ones but also increases theirs and their allies' Attack and Magic Attack as well as the amount of experience they earn. Archers launch arrows and bolts at their enemies from a safe distance.

They are able to wield bows and crossbows. Bowmasters use Bows. Their specialty is firing off a flurry of arrows that may be imbued with Blood Arrows that have lifesteal , Poison Arrows that have DoT , or Magic Arrows that have extras.

Marksmen use Crossbows. Their specialty is keeping as much or as little distance as possible for greater attack or ignoring defense as well as dishing out massive damage in a single shot. Thieves stab enemies up close or toss knives from a distance. They are able to wield claws and daggers. Night Lords use Claws.



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