Alice madness returns where is the octopus




















This will quickly stun them, making them easier to finish off. A grand total of three will be fought here. Once defeated two gauges will appear. Shoot the closer one, above where the first cannon crab appeared to raise some platforms. Use these to begin your ascent.

After the bounce mushroom you will find the second gauge. Shoot it to cause more platforms to appear. Cross them and enter into the jaws of the fish. On the other side you will find the Octopus. He will insist that you find him first before he will relinquish his script.

Head on into the field of White and Spined Jellyfish. The Chesire Cat has some good advice, to watch for movement and the ink the Octopus spurts out. The first place he hides is to the left. Cross over to the left and you will find a a fish that is nailed to a wall with an advertisement on it. Head into that room and smash all the bottles.

You will find the Octopus in one of them. He runs away. Follow him. Now head to the right, to the nearest ledge with a violet and use Shrink sense to see the moving invisible platforms. Climb using them. On this wooden platform you will, once again, need to drop a clockwork bomb and quickly shoot the gauge that appears.

Doing so causes a platform to rise, helping you in your hunt for the Octopus. Now head along the new platform and as you cross, look to your left using Shrink sense to find a hidden platform going up and down. It leads to a bottle. Now head forward and Triple Jump and float across the wide gap. You will be another room full of bottles with the Octopus hidden in one. Head straight forward. You will find a keyhole to your left and an archway to your right.

To the right you will find some invisible platforms that lead to a collectable bottle while the keyhole leads to the bottle with the Octopus in it. Head ot the left and onto the white jellyfish. Carefully jump over to the one on the left. Another precise jump is needed to go from that jellyfish to the nearby steam vent. You will find a pressure plate there which will call up a gauge, look to your left using shrink sense to find an invisible platform connecting two wooden ones.

Place a clockwork bomb on it and rush over to the next platform to get a clear shot at the gauge. Alice was tasked by the Carpenter to organize the show, and the first person she must see was the Octopus.

When she arrived, she commented on the foul smell of the area he resided in, and he replied it was the "smell of genius. The Octopus continued to rant on how unloved and unappreciated he was, denying Alice's requests for the script, and swore violently. Afterwards, he told Alice that she must find him three times before he will agree to help her, triggering the hide-and-seek quest. When Alice found him for the third time, he agreed to help her and started to work on the script.

The Octopus is a depressive and angstful being who lives at the bottom of the ocean. He writes scripts for plays. He does not agree with Carpenter, calling him a "pusillanimous, parsimonious, pettifogging moron. To satiate his needs, he demands Alice to find him three times in a game of hide-and-seek, though the ink jets he uses to propel him give his position away.

He is usually found inside a bottle of ale. Alice Wiki Explore. Jackson Susie Brann. Forum Discussions General discussions Alice discussions Help desk. Wiki news Alice discussions Blogs. About us. Administrators Site map Category tree.



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